Skip to content
WeeBet
PolymarketSportsClosed☆ Watch

LoL: LGD Gaming vs Bilibili Gaming (BO3) - LPL Group Ascend

As of August 2026, Polymarket traders give “LoL: LGD Gaming vs Bilibili Gaming (BO3) - LPL Group Ascend” a 0% chance of resolving YES, down 19 points over the past 24 hours. $1.96M has traded in the last 24 hours, and it resolves on August 20, 2026. A YES price of 0% is the market-implied probability the event happens — not a guarantee. Verify the full resolution criteria on Polymarket before trading.

YES

down 19 points 24h

NO

100¢

24h volume

$1.96M

Open interest

LoL: LGD Gaming vs Bilibili Gaming (BO3) - LPL Group Ascend

Polymarket
as of Aug 20, 2026

YES probability for "LoL: LGD Gaming vs Bilibili Gaming (BO3) - LPL Group Ascend" moved from 20% to 0% across 11 points. Current 0%. Data points: Aug 20: 20%, Aug 20: 45%, Aug 20: 61%, Aug 20: 27%, Aug 20: 14%, Aug 20: 0%, Aug 20: 0%, Aug 20: 0%, Aug 20: 0%, Aug 20: 0%, Now: 0%

Implied probability
0%
24h move
-19 pts
Liquidity
Deep
Fair value
0%

Moved down 19 points in 24 hours — the market is repricing on something. Worth checking what news drove it before the price settles.

This market is closed

Trading has ended on this question. The price history above is the record of how the market read it.

See live markets →
Kalshi logo

Featured · Affiliate · Prediction

Trade on the future

Advertising disclosure: WeeBet earns a commission if you sign up via this link — it doesn't affect our rating. 18+/21+ · Gamble responsibly.

More sports markets

FAQ

What are the odds of LoL: LGD Gaming vs Bilibili Gaming (BO3) - LPL Group Ascend?
As of August 2026, the prediction market on Polymarket implies a 0% probability of YES (down 19 points in the last 24h).
Where can I trade LoL: LGD Gaming vs Bilibili Gaming (BO3) - LPL Group Ascend?
This contract trades on Polymarket. WeeBet links you to the source platform — we don't accept wagers.
When does this market resolve?
It is scheduled to resolve on August 20, 2026, at which point YES or NO pays out based on the platform's resolution source.